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[Source] Great D3D Crosshair source
1 sayfadaki 1 sayfası
[Source] Great D3D Crosshair source
[quote name='IRcOnFuZeD' timestamp='1252358897' post='25528']
I Used Frit0's code, as a basis for this, and made my own crosshair, using D3DXCOLOR.
you can find Frit0's source HERE
EDIT: Oh yea.. creds to sh00ter999, from an example he posted somewhere (i forget where) i learned how to use D3DXCOLOR
Mines Different, larger, and it looks really cool just an easy source for those that want a s00p3r-1337 Crosshair.
oh yea, and to turn it off/on the hotkey is Insert
^.^
[/quote]
I Used Frit0's code, as a basis for this, and made my own crosshair, using D3DXCOLOR.
you can find Frit0's source HERE
EDIT: Oh yea.. creds to sh00ter999, from an example he posted somewhere (i forget where) i learned how to use D3DXCOLOR
- Kod:
[COLOR="Green"]//Globals[/COLOR]
[COLOR="Blue"]#include[/COLOR] [COLOR="DarkRed"]<D3DX8.h> [/COLOR]
[COLOR="Green"]//NOTE: If you're planning on doing this in DirectX9
// you will have to change the 8 to 9 to include the correct header.[/COLOR]
[COLOR="Blue"]float[/COLOR] ScreenCenterX = 0.0f;[COLOR="Green"]//Horizontal Position[/COLOR]
[COLOR="Blue"]float[/COLOR] ScreenCenterY = 0.0f;[COLOR="Green"]//Vertical Position[/COLOR]
[COLOR="Blue"]bool[/COLOR] xhair = [COLOR="Blue"]false[/COLOR];
D3DCOLOR redt = D3DCOLOR_XRGB( 255, 0, 0 );
- Kod:
[COLOR="Green"]//in SetViewport add this[/COLOR]
ScreenCenterX = ( float )pViewport->Width / 2;
ScreenCenterY = ( float )pViewport->Height / 2;
- Kod:
[COLOR="Green"]//in EndScene[/COLOR]
if (GetAsyncKeyState (VK_INSERT)&1)
{
xhair = !xhair;
}
[COLOR="Blue"]if[/COLOR] (xhair)
{ D3DRECT rec1 = {ScreenCenterX-25, ScreenCenterY, ScreenCenterX+ 25, ScreenCenterY+1};
D3DRECT rec2 = {ScreenCenterX, ScreenCenterY-25, ScreenCenterX+ 1,ScreenCenterY+25};
psyDevice->Clear( 1, &rec1, D3DCLEAR_TARGET, D3DXCOLOR(1.0, 0.0, 0.0, 1.0), 0, 0 );//red
psyDevice->Clear( 1, &rec2, D3DCLEAR_TARGET, D3DXCOLOR(1.0, 0.0, 0.0, 1.0), 0, 0 );
D3DRECT rec3 = {ScreenCenterX-15, ScreenCenterY, ScreenCenterX+ 15, ScreenCenterY+1};
D3DRECT rec4 = {ScreenCenterX, ScreenCenterY-15, ScreenCenterX+ 1,ScreenCenterY+15};
psyDevice->Clear( 1, &rec3, D3DCLEAR_TARGET, D3DXCOLOR(0.0, 0.0, 0.0, 0.0), 0, 0 );// black
psyDevice->Clear( 1, &rec4, D3DCLEAR_TARGET, D3DXCOLOR(0.0, 0.0, 0.0, 0.0), 0, 0 );
D3DRECT rec5 = {ScreenCenterX-3, ScreenCenterY, ScreenCenterX+ 3, ScreenCenterY+1};
D3DRECT rec6 = {ScreenCenterX, ScreenCenterY-3, ScreenCenterX+ 1,ScreenCenterY+3};
psyDevice->Clear( 1, &rec5, D3DCLEAR_TARGET, D3DXCOLOR(1.0, 0.0, 0.0, 1.0), 0, 0 );// black
psyDevice->Clear( 1, &rec6, D3DCLEAR_TARGET, D3DXCOLOR(1.0, 0.0, 0.0, 1.0), 0, 0 );
}
Mines Different, larger, and it looks really cool just an easy source for those that want a s00p3r-1337 Crosshair.
oh yea, and to turn it off/on the hotkey is Insert
^.^
[/quote]
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