Giriş yap
En iyi yollayıcılar
Hello EMO | ||||
EMO | ||||
eMoStyLe | ||||
BesimBICER | ||||
GameKinG | ||||
Crysis | ||||
~>!.DεvιLρяιεsт.!<~ | ||||
MeTaL | ||||
TrueCrime | ||||
djhayal3t |
Istatistikler
Toplam 203 kayıtlı kullanıcımız varSon kaydolan kullanıcımız: crayzboy76
Kullanıcılarımız toplam 1186 mesaj attılar bunda 862 konu
Arama
Sosyal yer imi
Sosyal bookmarking sitesinde Emo, Emo nedir, Emo resimleri, Emo Kıyafetleri, Emo Sözleri, Emo Oyunları, EmoTurkey, Emo Nickler, Emo Avatarları, Punk, Punk Resimleri, Punk Avatarları, Rock, Rock Resimleri, Rock Avatarları, Msn Nickleri, Msn Avatarları, Müzik adresi saklayın ve paylaşın
Sosyal bookmarking sitesinde EMO Style ForumPro - Hos Geldiniz adresi saklayın ve paylaşın
Kimler hatta?
Toplam 5 kullanıcı online :: 0 Kayıtlı, 0 Gizli ve 5 Misafir Yok
Sitede bugüne kadar en çok 217 kişi C.tesi Tem. 29, 2017 1:46 am tarihinde online oldu.
En son konular
Reklam
Old MapleStory Bot source code
1 sayfadaki 1 sayfası
Old MapleStory Bot source code
[quote name='Flam' timestamp='1308957876' post='12508']
An internet wanderer recently shared his old MapleStory bot code with me.
This doesn't work anymore; this is for educational purposes only.
Credits: Ranger
An internet wanderer recently shared his old MapleStory bot code with me.
This doesn't work anymore; this is for educational purposes only.
Credits: Ranger
- Kod:
#define _CRT_SECURE_NO_WARNINGS 1
#define JMP(frm, to) (int)(((int)to - (int)frm) - 5);
#include <windows.h>
#include "Resource.h"
#include "Read.h"
#include "PM.h"
//Bools
bool HPbot = true;
bool MPbot = true;
bool Autoattack = true;
bool Autoloot = true;
bool AutoSkill = true;
bool Tubi = true;
bool Drop = true;
bool Godmod = true;
bool Breath = true;
bool AutoSkill2 = true;
bool UA = true;
//buff
char buf [33];
//------------------------------------------------------------------------------------------
//--------------------------------------StatHook stuff--------------------------------------
//------------------------------------------------------------------------------------------
/*
int currenthp, maxhp, currentmp, maxmp, currentexp, maxexp;
unsigned long StatCALL = 0x006171B6, HookAddress = 0x00683621;
*/
//------------------------------------------------------------------------------------------
//-----------------------------------Address and Offsets------------------------------------
//------------------------------------------------------------------------------------------
// HP/MP Values
DWORD HPMPbase = 0x99813c;
DWORD HPoffset = 0xCFC;
DWORD MPoffset = 0xD00;
DWORD Attackoff;
//Char Base stuff
DWORD CharBase = 0x997EDC;
DWORD Breathoff = 0x544;
DWORD CharX = 0xE50;
DWORD MobBase = 0x997EEC;
DWORD Moboff = 0x24;
// Login 1 = not logged 0 = logged in
DWORD Login = 0x475930;
DWORD Loginoff = 0x24;
//Alert
DWORD Alert;
DWORD HPa;
DWORD MPa;
//Godmod
DWORD GodmodAddy = 0x997edc;
DWORD Godmodoff;
//tubi Base EUR 1-3 ENG 1-3 DUT 1-2 ESP 1-2 NED 1-2 FRA 1-2 Server 0 is Kradia 1 Demethos
DWORD Tubiaddy = 0x993a90;
DWORD Tubioff = 0x2084;
DWORD Serveroff = 0x2048;
DWORD Channel = 0x8553E3;
DWORD Channeloff = 0x204C;
// Instant Drop
DWORD DropAddy = 0x90AB00;
// MOUSE
DWORD Mouseaddy = 0x998298;
DWORD MouseBase = 0x978;
DWORD MouseOff = 0x84;
// PPL
DWORD PPLBase = 0x997EF0;
DWORD PPLoff = 0x18;
// MAP id
DWORD MapBase = 0x999470;
DWORD Mapoff = 0x65C;
//------------------------------------------------------------------------------------------
//-------------------------------------MP POTTING-------------------------------------------
//------------------------------------------------------------------------------------------
void MPBOT (HWND hWnd)
{
char MPlimit [7];
int MyMP;
GetDlgItemText(hWnd, IDC_MPLIMIT, MPlimit, 7);
LPARAM lparam = (MapVirtualKey(0x21, 0) << 16) + 1;
HWND MSHWND = FindWindow ("MapleStoryClass",0);
while (!MPbot)
{
MyMP = ReadPointer((ULONG_PTR*)HPMPbase, MPoffset) ;
SetDlgItemText(hWnd, IDC_HPLIMIT, MPlimit);
if (MyMP < atoi(MPlimit))
{
PM(MSHWND, WM_KEYDOWN, 0x21, lparam); // page up
PM(MSHWND, WM_KEYUP, 0x21, NULL);
Sleep (1000);
}
else
{
Sleep (200);
}
}
}
//------------------------------------------------------------------------------------------
//-------------------------------------HP POTTING-------------------------------------------
//------------------------------------------------------------------------------------------
void HPBOT (HWND hWnd)
{
char HPlimit [7];
int MyHP;
GetDlgItemText(hWnd, IDC_HPLIMIT, HPlimit, 7);
LPARAM lparam = (MapVirtualKey(0x22, 0) << 16) + 1;
HWND MSHWND = FindWindow ("MapleStoryClass",0);
while (!HPbot)
{
MyHP = ReadPointer((ULONG_PTR*)HPMPbase, HPoffset) ;
SetDlgItemText(hWnd, IDC_HPLIMIT,HPlimit);
if (MyHP < atoi(HPlimit))
{
PM(MSHWND, WM_KEYDOWN, 0x22, lparam); // page down
PM(MSHWND, WM_KEYUP, 0x22, NULL);
Sleep (1000);
}
else
{
Sleep (200);
}
}
}
//------------------------------------------------------------------------------------------
//-------------------------Setting MP/HP alert to 100%--------------------------------------
//------------------------------------------------------------------------------------------
void AlertCheck (HWND hWnd)
{
if (ReadPointer((ULONG_PTR*)Alert, HPa) != 20)
*(DWORD*)(*(DWORD*)Alert + HPa) = 20;
Sleep (100);
if (ReadPointer((ULONG_PTR*)Alert, MPa) != 20)
*(DWORD*)(*(DWORD*)Alert + MPa) = 20;
//SetDlgItemText(hWnd, IDC_CHECK, "Stats: inGame" );
}
//------------------------------------------------------------------------------------------
//------------------------------------TUBI------------------------------------------------
//------------------------------------------------------------------------------------------
void TUBI (HWND hWnd)
{
while (!Tubi)
{
if (ReadPointer((ULONG_PTR*)Tubiaddy, Tubioff) != 0)
*(DWORD*)(*(DWORD*)Tubiaddy + Tubioff) = 0;
Sleep (100);
}
}
//------------------------------------------------------------------------------------------
//---------------------------------Instant Drop---------------------------------------------
//------------------------------------------------------------------------------------------
void DROP (HWND hWnd)
{
double addy;
while (!Drop)
{
addy = *(double*)DropAddy;
if (addy !=0)
{
*(double*)DropAddy = 0x00;
}
Sleep (200);
}
}
//------------------------------------------------------------------------------------------
//-----------------------------------AUTO LOOT----------------------------------------------
//------------------------------------------------------------------------------------------
void AUTOLOOT (HWND hWnd)
{
LPARAM lparam = (MapVirtualKey(0x05A, 0) << 16) + 1;
HWND MSHWND = FindWindow ("ApolloRuntimeContentWindow",0);
while (!Autoloot)
{
PM(MSHWND, WM_KEYDOWN, 0x05A, lparam); //Z
PM(MSHWND, WM_KEYUP, 0x05A, NULL);
Sleep (10);
}
}
//------------------------------------------------------------------------------------------
//-----------------------------------AUTO ATTACK--------------------------------------------
//------------------------------------------------------------------------------------------
void AUTOATTACK (HWND hWnd)
{
LPARAM lparam = (MapVirtualKey(0x011, 0) << 16) + 1;
HWND MSHWND = FindWindow ("ApolloRuntimeContentWindow",0);
while (!Autoattack)
{
PM(MSHWND, WM_KEYDOWN, 0x011, lparam); //ctrl
PM(MSHWND, WM_KEYUP, 0x011, NULL);
Sleep (100);
}
}
//------------------------------------------------------------------------------------------
//--------------------------------------BREATH----------------------------------------------
//------------------------------------------------------------------------------------------
void BREATH (HWND hWnd)
{
while (!Breath)
{
if (ReadPointer((ULONG_PTR*)CharBase, Breathoff) != 0)
*(DWORD*)(*(DWORD*)CharBase + Breathoff) = 0;
Sleep (100);
}
}
//------------------------------------------------------------------------------------------
//-----------------------------------AUTO SKILL 1-------------------------------------------
//------------------------------------------------------------------------------------------
void AUTOSKILL (HWND hWnd)
{
LPARAM lparam = (MapVirtualKey(0x024, 0) << 16) + 1;
HWND MSHWND = FindWindow ("MapleStoryClass",0);
char Limit [5];
int newlimit;
GetDlgItemText(hWnd, IDC_SKILLDELAY, Limit, 5);
newlimit = atoi(Limit);
newlimit = newlimit*1000;
while (!AutoSkill)
{
PM(MSHWND, WM_KEYDOWN, 0x024, lparam); //HOME
PM(MSHWND, WM_KEYUP, 0x024, NULL);
Sleep (newlimit);
}
}
//------------------------------------------------------------------------------------------
//-----------------------------------AUTO SKILL 2-------------------------------------------
//------------------------------------------------------------------------------------------
void AUTOSKILL2 (HWND hWnd)
{
LPARAM lparam = (MapVirtualKey(0x023, 0) << 16) + 1;
HWND MSHWND = FindWindow ("MapleStoryClass",0);
char Limit [5];
int newlimit;
GetDlgItemText(hWnd, IDC_SKILLDELAY2, Limit, 5);
newlimit = atoi(Limit);
newlimit = newlimit*1000;
while (!AutoSkill2)
{
PM(MSHWND, WM_KEYDOWN, 0x023, lparam); //END
PM(MSHWND, WM_KEYUP, 0x023, NULL);
Sleep (newlimit);
}
}
//------------------------------------------------------------------------------------------
//-----------------------------------------UA-----------------------------------------------
//------------------------------------------------------------------------------------------
void UATT (HWND hWnd)
{
}
//------------------------------------------------------------------------------------------
//---------------------------Main loop and hot keys-----------------------------------------
//------------------------------------------------------------------------------------------
void MainLoop (HWND hWnd)
{
int MyMP, MyHP,MyXchar,MyYchar,MyChannel,MyServer,MyMouseX,MyMouseY,MyPPL,MyMapID,MyMob;
DWORD MyMouseBase;
SetDlgItemText(hWnd, IDC_MPLIMIT, "200");//MP
SetDlgItemText(hWnd, IDC_HPLIMIT, "500");//HP
SetDlgItemText(hWnd, IDC_SKILLDELAY, "10");
SetDlgItemText(hWnd, IDC_SKILLDELAY2, "50");
for (;;)
{
MyMP = ReadPointer((ULONG_PTR*)HPMPbase, MPoffset) ;
MyHP = ReadPointer((ULONG_PTR*)HPMPbase, HPoffset) ;
MyXchar = ReadPointer((ULONG_PTR*)CharBase, CharX) ;
MyYchar = ReadPointer((ULONG_PTR*)CharBase+4, CharX) ;
MyChannel = ReadPointer((ULONG_PTR*)Channel, Channeloff) ;
MyServer = ReadPointer((ULONG_PTR*)Tubiaddy,Serveroff ) ;
MyMouseBase = *((DWORD*)Mouseaddy) + MouseBase;
MyMouseX = ReadPointer((ULONG_PTR*)MyMouseBase, MouseOff);
MyMouseY = ReadPointer((ULONG_PTR*)MyMouseBase, MouseOff+4);
MyPPL = ReadPointer((ULONG_PTR*)PPLBase, PPLoff);
MyMapID = ReadPointer((ULONG_PTR*)MapBase, Mapoff);
MyMob = ReadPointer((ULONG_PTR*)MobBase, Moboff);
SetDlgItemText(hWnd, IDC_MP, _itoa(MyMP, buf, 10));
SetDlgItemText(hWnd, IDC_HP, _itoa(MyHP, buf, 10));
SetDlgItemText(hWnd, IDC_CHARX, _itoa(MyXchar, buf, 10));
SetDlgItemText(hWnd, IDC_CHARY, _itoa(MyYchar, buf, 10));
SetDlgItemText(hWnd, IDC_CHARY, _itoa(MyChannel, buf, 10));
SetDlgItemText(hWnd, IDC_WORLD, _itoa(MyServer, buf, 10));
SetDlgItemText(hWnd, IDC_MAPID, _itoa(MyMapID, buf, 10));
SetDlgItemText(hWnd, IDC_PPL, _itoa(MyPPL, buf, 10));
SetDlgItemText(hWnd, IDC_MOUSEX, _itoa(MyMouseX, buf, 10));
SetDlgItemText(hWnd, IDC_MOUSEY, _itoa(MyMouseY, buf, 10));
SetDlgItemText(hWnd, IDC_MP, _itoa(MyMob, buf, 10));
//-------------HP BOT-----------------
if (GetAsyncKeyState(VK_F1))
{
if (HPbot)
{
HPbot=FALSE;
SetDlgItemText(hWnd, IDC_HPBOT, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&HPBOT, hWnd, 0, 0);
}
else
{
HPbot=TRUE;
SetDlgItemText(hWnd, IDC_HPBOT, "off" );
}
}
//-------------MP BOT-----------------
if (GetAsyncKeyState(VK_F2))
{
if (MPbot)
{
MPbot=FALSE;
SetDlgItemText(hWnd, IDC_MPBOT, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&MPBOT, hWnd, 0, 0);
}
else
{
MPbot=TRUE;
SetDlgItemText(hWnd, IDC_MPBOT, "off" );
}
}
//-------------AUTOSKILL-----------------
if (GetAsyncKeyState(VK_F3))
{
if (AutoSkill)
{
AutoSkill=FALSE;
SetDlgItemText(hWnd, IDC_SKILLBOT, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&AUTOSKILL, hWnd, 0, 0);
}
else
{
AutoSkill=TRUE;
SetDlgItemText(hWnd, IDC_SKILLBOT, "off" );
}
}
//-------------AUTOSKILL 2-----------------
if (GetAsyncKeyState(VK_F4))
{
if (AutoSkill2)
{
AutoSkill2=FALSE;
SetDlgItemText(hWnd, IDC_SKILLBOT2, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&AUTOSKILL2, hWnd, 0, 0);
}
else
{
AutoSkill2=TRUE;
SetDlgItemText(hWnd, IDC_SKILLBOT2, "off" );
}
}
//------------Auto ATTACK----------------
if (GetAsyncKeyState(VK_F5))
{
if (Autoattack)
{
Autoattack=FALSE;
SetDlgItemText(hWnd, IDC_ATTACK, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&AUTOATTACK, hWnd, 0, 0);
}
else
{
Autoattack=TRUE;
SetDlgItemText(hWnd, IDC_ATTACK, "off" );
}
}
//------------Auto Loot----------------
if (GetAsyncKeyState(VK_F6))
{
if (Autoloot)
{
Autoloot=FALSE;
SetDlgItemText(hWnd, IDC_LOOT, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&AUTOLOOT, hWnd, 0, 0);
}
else
{
Autoloot=TRUE;
SetDlgItemText(hWnd, IDC_LOOT, "off" );
}
}
//------------TUBI----------------
if (GetAsyncKeyState(VK_F7))
{
if (Tubi)
{
Tubi=FALSE;
SetDlgItemText(hWnd, IDC_TUBI, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&TUBI, hWnd, 0, 0);
}
else
{
Tubi=TRUE;
SetDlgItemText(hWnd, IDC_TUBI, "off" );
}
}
//------------DROP----------------
if (GetAsyncKeyState(VK_F8))
{
if (Drop)
{
Drop=FALSE;
SetDlgItemText(hWnd, IDC_DROP, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&DROP, hWnd, 0, 0);
}
else
{
Drop=TRUE;
SetDlgItemText(hWnd, IDC_DROP, "off" );
}
}
//------------Breath----------------
if (GetAsyncKeyState(VK_F9))
{
if (Breath)
{
Breath=FALSE;
SetDlgItemText(hWnd, IDC_BREATH, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&BREATH, hWnd, 0, 0);
}
else
{
Breath=TRUE;
SetDlgItemText(hWnd, IDC_BREATH, "off" );
}
}
//------------UA----------------
if (GetAsyncKeyState(VK_F10))
{
if (UA)
{
UA=FALSE;
SetDlgItemText(hWnd, IDC_UA, "on" );
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&UATT, hWnd, 0, 0);
}
else
{
UA=TRUE;
SetDlgItemText(hWnd, IDC_UA, "off" );
}
}
Sleep (200);
}
}
Similar topics
» [Source C++ 1.15] Uhack Source code
» [Source Code] C# WriteProcessMemory/ReadProcessMemory
» Code Source PB [PointBlank]
» Code Source PB [PointBlank]
» [C#]Sharecash Reflector[C#][Source Code]
» [Source Code] C# WriteProcessMemory/ReadProcessMemory
» Code Source PB [PointBlank]
» Code Source PB [PointBlank]
» [C#]Sharecash Reflector[C#][Source Code]
1 sayfadaki 1 sayfası
Bu forumun müsaadesi var:
Bu forumdaki mesajlara cevap veremezsiniz
Cuma Ağus. 29, 2014 8:33 am tarafından Hello EMO
» goldenchase.net maden yaparak para kazanma
Cuma Ağus. 29, 2014 8:18 am tarafından Hello EMO
» etichal hacker görsel egitim seti
Çarş. Ağus. 06, 2014 4:57 am tarafından Hello EMO
» KO TBL Source C#
Ptsi Ara. 09, 2013 6:36 am tarafından Hello EMO
» x86 Registers
C.tesi Ağus. 24, 2013 5:02 am tarafından Hello EMO
» [Tutorial] Pegando Address, Pointers de WYD
Çarş. Tem. 10, 2013 7:25 am tarafından Hello EMO
» [Tutorial] Pegando Address, Pointers de CS Metodo²
Çarş. Tem. 10, 2013 7:23 am tarafından Hello EMO
» [Tutorial] Aprendendo basico deASM OLLYDBG
Çarş. Tem. 10, 2013 7:22 am tarafından Hello EMO
» Basic C# DLL injector
Ptsi Tem. 08, 2013 7:48 am tarafından Hello EMO