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Read/Write ProcessMemory

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Read/Write ProcessMemory  Empty Read/Write ProcessMemory

Mesaj tarafından EMO Perş. Ağus. 11, 2011 1:41 am

Reading and writing to process memory is a great to mod a program which is running or create a code cave and even make a virus .

In order to read and write to the process memory we need to find the process ID, you will then need to know where to tell your program to look, which is the Address of the memory. Lets say we wanted to mod something like Minecraft and get 100000 lives. What we would need to do is find the address which contains the value of your number of lives in the game. You could do this by using Cheat Engine or by creating your own program to search through memory address values which contain the number of lives you have. Lets say you found the address and now you need a way to write to it. For example the address is 0x00401000 (which is stupid considering that is where the memory address starts for most processes). You would then edit that address's value to something like 10000 and poof you have 10000 lives.

This code I created will merely go about creating havoc in any process you chose, another reason it is great for writing viruses.


Kod:
#include <windows.h>
#include <iostream>

using namespace std;

int main()
{
 
    BYTE nop[]={0x90}; //In ASM 90 stands for NOP or No operation
    HWND hWnd;
    DWORD processId;
    HANDLE hProcess;
    hWnd = FindWindow(NULL, "Minecraft"); //The window name
    GetWindowThreadProcessId(hWnd, &processId); //Finds teh window's process ID

    hProcess = OpenProcess(PROCESS_ALL_ACCESS, 0, processId);
    int lulz; //interger for feedback
    while(2==2) //Basically I was lazy so I just wanted to make a simple loop
    {
    location++; //increase location so it can destroy entire process, not just one address

    ReadProcessMemory(hProcess, (LPVOID)location, &lulz, 1, 0); //gets the address value before it is edited.

    cout << "Data from " << location << " is: " << hex << lulz << std::endl; //display info from address

    WriteProcessMemory(hProcess, (LPVOID)location, &nop, 1, NULL); //write the NOP arrary to the address vaule

    ReadProcessMemory(hProcess, (LPVOID)location, &lulz, 1, 0); //gets the address vaule after modification of NOPING!

    cout << "Data from " << location << "now: " << hex << lulz << endl; //display the effects

    if(lulz == NULL) //It'd take probably over an hour to actually finish but 30 seconds should be enough .
    {
                cout << "\nEntire Process Is NOP'd";
                cin.get();
                cin.get();
                return 0;
                }
}
    cin.get();
    return 0;
}

So the above code is an example of how you can use the write memory process function of C++ to destroy a process, please reply if you have any questions =D
EMO
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