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Sitede bugüne kadar en çok 217 kişi C.tesi Tem. 29, 2017 1:46 am tarihinde online oldu.
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[Coding] Menu 3d
1 sayfadaki 1 sayfası
[Coding] Menu 3d
Credits to kidebr
my full code to creating menu 3D sexy lol
You need mod to print text , im use mod print text for source code thx for
FlameGod ->http://www.uc-forum.com/forum/showthread.php?t=38129
is easy copy and past and add menus sexy in yours hacks
//starts here
//front
//back
//button
//checkbox
you need add coordinates to you menu, im use struct for menu
to create menu you menu
SteamFundo(m_pD3Ddev,"Menu -> COD4 ",Janela.BaseX,Janela.BaseY,180,310,D3DCOLOR_ARGB (20,132 ,132 ,132),D3DCOLOR_ARGB (20,46,46,46),D3DCOLOR_ARGB (20,110,110,110));
SteamCheckBox(m_pD3Ddev,"X","",Janela.BaseX +160,Janela.BaseY+5,15,15,D3DCOLOR_ARGB (20,132 ,132 ,132),D3DCOLOR_ARGB (20,46,46,46),D3DCOLOR_ARGB (20,110,110,110));
SteamBase(m_pD3Ddev,Janela.BaseX+5,Janela.BaseY+30,170,270,D3DCOLOR_ARGB (20,132 ,132 ,132),D3DCOLOR_ARGB (20,46,46,46),D3DCOLOR_ARGB (20,120,120,120));
result..
thx all and credits-me
my full code to creating menu 3D sexy lol
You need mod to print text , im use mod print text for source code thx for
FlameGod ->http://www.uc-forum.com/forum/showthread.php?t=38129
is easy copy and past and add menus sexy in yours hacks
//starts here
- Kod:
void DrawRect(IDirect3DDevice9* Unidade, int baseX, int baseY, int baseW, int baseH, D3DCOLOR Cor)
{
D3DRECT BarRect = { baseX, baseY, baseX + baseW, baseY + baseH };
Unidade->Clear(1, &BarRect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, Cor, 0, 0);
}
//front
- Kod:
void SteamBase(IDirect3DDevice9* Unidade, int baseX, int baseY, int baseW, int baseH, D3DCOLOR Linha2, D3DCOLOR Linha1, D3DCOLOR Linha3)
{
DrawRect(Unidade, baseX+1, baseY+1, baseW+1, baseH+1, Linha1);
DrawRect(Unidade, baseX, baseY-1, baseW+1 , baseH, Linha2);
DrawRect(Unidade, baseX+1, baseY, baseW , baseH , Linha3);
}
//back
- Kod:
void SteamFundo(IDirect3DDevice9* Unidade, char *Texto,int baseX, int baseY, int baseW, int baseH, D3DCOLOR Linha2, D3DCOLOR Linha1, D3DCOLOR Linha3)
{
DrawRect(Unidade, baseX+1, baseY+1, baseW+1, baseH+1, Linha1);
DrawRect(Unidade, baseX, baseY-1, baseW+1 , baseH, Linha2);
DrawRect(Unidade, baseX+1, baseY, baseW , baseH , Linha3);
//PrintText(m_font1,baseX + baseW - 170, baseY+1, 210, 210,210,210, Texto);
}
//button
- Kod:
void SteamBotao(IDirect3DDevice9* Unidade, char *Texto,int baseX, int baseY, int baseW, int baseH, D3DCOLOR Linha2, D3DCOLOR Linha1, D3DCOLOR Linha3)
{
DrawRect(Unidade, baseX+1, baseY+1, baseW+1, baseH+1, Linha1);
DrawRect(Unidade, baseX, baseY-1, baseW+1 , baseH, Linha2);
DrawRect(Unidade, baseX+1, baseY, baseW , baseH , Linha3);
//PrintText(m_font1,baseX + baseW - 65, baseY+4, 210, 210,210,210, Texto);
}
//checkbox
- Kod:
void SteamCheckBox(IDirect3DDevice9* Unidade, char *Texto,char *Texto1,int baseX, int baseY, int baseW, int baseH, D3DCOLOR Linha2, D3DCOLOR Linha1, D3DCOLOR Linha3)
{
DrawRect(Unidade, baseX+1, baseY+1, baseW+1, baseH+1, Linha1);
DrawRect(Unidade, baseX, baseY-1, baseW+1 , baseH, Linha2);
DrawRect(Unidade, baseX+1, baseY, baseW , baseH , Linha3);
//PrintText(m_font1,baseX + baseW - 10, baseY, 255, 255,255,255, Texto);
//PrintText(m_font1,baseX + baseW + 10, baseY+1, 255, 255,255,255, Texto1);
}
you need add coordinates to you menu, im use struct for menu
- Kod:
struct menu{
int BaseX;
int BaseY;
int BaseW;
int BaseH;
} Janela;
to create menu you menu
SteamFundo(m_pD3Ddev,"Menu -> COD4 ",Janela.BaseX,Janela.BaseY,180,310,D3DCOLOR_ARGB (20,132 ,132 ,132),D3DCOLOR_ARGB (20,46,46,46),D3DCOLOR_ARGB (20,110,110,110));
SteamCheckBox(m_pD3Ddev,"X","",Janela.BaseX +160,Janela.BaseY+5,15,15,D3DCOLOR_ARGB (20,132 ,132 ,132),D3DCOLOR_ARGB (20,46,46,46),D3DCOLOR_ARGB (20,110,110,110));
SteamBase(m_pD3Ddev,Janela.BaseX+5,Janela.BaseY+30,170,270,D3DCOLOR_ARGB (20,132 ,132 ,132),D3DCOLOR_ARGB (20,46,46,46),D3DCOLOR_ARGB (20,120,120,120));
- Kod:
SteamCheckBox(m_pD3Ddev,"","Color Tool",Janela.BaseX +90,Janela.BaseY+40,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","Chams",Janela.BaseX +10,Janela.BaseY+40,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","Esp Names",Janela.BaseX +10,Janela.BaseY+60,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","Esp Box",Janela.BaseX +10,Janela.BaseY+80,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","Esp Distance",Janela.BaseX +10,Janela.BaseY+100,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","No Smoke ",Janela.BaseX +10,Janela.BaseY+120,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","No Sky",Janela.BaseX +10,Janela.BaseY+140,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","No Spread ",Janela.BaseX +10,Janela.BaseY+160,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","No Recoil",Janela.BaseX +10,Janela.BaseY+180,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","No Snow",Janela.BaseX +10,Janela.BaseY+200,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","Crosshair",Janela.BaseX +10,Janela.BaseY+220,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","Lazer Light",Janela.BaseX +10,Janela.BaseY+240,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","ThirdPerson",Janela.BaseX +10,Janela.BaseY+260,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
SteamCheckBox(m_pD3Ddev,"","Clock,FPS..",Janela.BaseX +10,Janela.BaseY+280,15,15,D3DCOLOR_ARGB (20,46 ,46 ,46),D3DCOLOR_ARGB (20,112,112,112),D3DCOLOR_ARGB (20,81,81,81));
result..
- Kod:
you also can create Steam menu, only modifying the colors
thx all and credits-me
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