Giriş yap
En iyi yollayıcılar
Hello EMO | ||||
EMO | ||||
eMoStyLe | ||||
BesimBICER | ||||
GameKinG | ||||
Crysis | ||||
~>!.DεvιLρяιεsт.!<~ | ||||
MeTaL | ||||
TrueCrime | ||||
djhayal3t |
Istatistikler
Toplam 203 kayıtlı kullanıcımız varSon kaydolan kullanıcımız: crayzboy76
Kullanıcılarımız toplam 1186 mesaj attılar bunda 862 konu
Arama
Sosyal yer imi
Sosyal bookmarking sitesinde Emo, Emo nedir, Emo resimleri, Emo Kıyafetleri, Emo Sözleri, Emo Oyunları, EmoTurkey, Emo Nickler, Emo Avatarları, Punk, Punk Resimleri, Punk Avatarları, Rock, Rock Resimleri, Rock Avatarları, Msn Nickleri, Msn Avatarları, Müzik adresi saklayın ve paylaşın
Sosyal bookmarking sitesinde EMO Style ForumPro - Hos Geldiniz adresi saklayın ve paylaşın
Kimler hatta?
Toplam 9 kullanıcı online :: 0 Kayıtlı, 0 Gizli ve 9 Misafir Yok
Sitede bugüne kadar en çok 217 kişi C.tesi Tem. 29, 2017 1:46 am tarihinde online oldu.
En son konular
Reklam
CSS [Tutorial] D3D Wallhack.
1 sayfadaki 1 sayfası
CSS [Tutorial] D3D Wallhack.
[QUOTE=timon;1440095]Ok I have had too many people asking me this and I have found a different method of doing it so it doesn't bother me. I bet VAC2 already knows about it but people want to know for some reason. Anyways here it goes.
Remember you need a bit of knowledge of C++ to do this lol.
Im writing this off the top of my head so if I mix up C++ and Vb.net forgive me and point it out lol.
Ok I know I probably made some errors in there so tell me if I did and I'll fix em quick. There is an easier way to do this then how I posted but thats for you to find out
Edit: bleh I don't really care anymore lol. one minute of searching you could find this. Wireframe method coming up. Make sure you know strides and crap too by the way cause you'll need them. Again hand written and found the method from MSDN.
Remember you need a bit of knowledge of C++ to do this lol.
Im writing this off the top of my head so if I mix up C++ and Vb.net forgive me and point it out lol.
- Kod:
//globals
bool wallhack = false;
//end globals
//DrawIndexedPrimitive
DWORD NoWallhack;
if(GetAsyncKeyState(VK_F1)&1)
{
if(wallhack == false) {wallhack = true;}
if(wallhack == true) {wallhack = false;}
}
if(wallhack = true && m_Stride == 64)
{
d3d9device->GetRenderState(D3DRS_ZENABLE, &NoWallhack);
d3d9device->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
d3d9device->SetRenderState(D3DRS_ZFUNC, D3DCMP_NEVER);
}
if(wallhack = false && m_Stride == 64)
{
d3d9device->SetRenderState(D3DRS_ZENABLE, NoWallhack);
d3d9device->SetRenderState(D3DRS_ZFUNC,D3DCMP_LESSEQUAL);
}
Ok I know I probably made some errors in there so tell me if I did and I'll fix em quick. There is an easier way to do this then how I posted but thats for you to find out
Edit: bleh I don't really care anymore lol. one minute of searching you could find this. Wireframe method coming up. Make sure you know strides and crap too by the way cause you'll need them. Again hand written and found the method from MSDN.
- Kod:
//globals
bool Iwantwireframe = false;
//end globals
//DrawIndexedPrimitive
if(GetAsyncKeyState(VK_F2)&1)
{
if(Iwantwireframe == false) {Iwantwireframe = true;}
if(Iwantwireframe == true) {Iwantwireframe = false;}
}
if(Iwantwireframe = true && m_Stride == YOURM_STRIDEHERE)
{
device->SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME);
}
if(Iwantwireframe = false && m_Stride == YOURM_STRIDEHERE)
{
device->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
}
Similar topics
» C++ -- DLL Tutorial { 1 }
» [D3D][C++] No fog tutorial
» C++ -- DLL Tutorial { 2 } | Hp Mp Hook
» [Tutorial] D3D Crosshairs
» [Asm] Codecaving tutorial
» [D3D][C++] No fog tutorial
» C++ -- DLL Tutorial { 2 } | Hp Mp Hook
» [Tutorial] D3D Crosshairs
» [Asm] Codecaving tutorial
1 sayfadaki 1 sayfası
Bu forumun müsaadesi var:
Bu forumdaki mesajlara cevap veremezsiniz
Cuma Ağus. 29, 2014 8:33 am tarafından Hello EMO
» goldenchase.net maden yaparak para kazanma
Cuma Ağus. 29, 2014 8:18 am tarafından Hello EMO
» etichal hacker görsel egitim seti
Çarş. Ağus. 06, 2014 4:57 am tarafından Hello EMO
» KO TBL Source C#
Ptsi Ara. 09, 2013 6:36 am tarafından Hello EMO
» x86 Registers
C.tesi Ağus. 24, 2013 5:02 am tarafından Hello EMO
» [Tutorial] Pegando Address, Pointers de WYD
Çarş. Tem. 10, 2013 7:25 am tarafından Hello EMO
» [Tutorial] Pegando Address, Pointers de CS Metodo²
Çarş. Tem. 10, 2013 7:23 am tarafından Hello EMO
» [Tutorial] Aprendendo basico deASM OLLYDBG
Çarş. Tem. 10, 2013 7:22 am tarafından Hello EMO
» Basic C# DLL injector
Ptsi Tem. 08, 2013 7:48 am tarafından Hello EMO