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[TUTORIAL] How to auto-update addresses even after patches
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[TUTORIAL] How to auto-update addresses even after patches
Tutorial 1: How to use signature scans
---------------------------------------------------------------------------------------------------------
1. Add this above the function you create in step 2:
Code:
bool Compare(const BYTE* pData, const BYTE* bMask, const char* szMask)
{
for(;*szMask;++szMask,++pData,++bMask)
if(*szMask=='x' && *pData!=*bMask) return 0;
return (*szMask) == NULL;
}
DWORD Pattern(DWORD dwAddress,DWORD dwLen,BYTE *bMask,char * szMask)
{
for(DWORD i=0; i if (Compare((BYTE*)(dwAddress+i),bMask,szMask)) return (DWORD)(dwAddress+i);
return 0;
}
---------------------------------------------------------------------------------------------------------
2. Make a function that calls your FindPatterns, and a global bool, and a global DWORD:
Code:
DWORD Status;
void GetAddresses (void)
{
Status = Pattern((DWORD)GetModuleHandleA("CShell.dll"), 0x97D000, (PBYTE)"\x71\x37\x50\x94\x71\x37", "xxxxxx");
if(Status)
{
Status -= 0xA;
}
}
---------------------------------------------------------------------------------------------------------
3. In your main hack thread, add this before anything:
Code:
static bool finished = false;
if(!finished)
{
GetAddresses();
finished = true;
Sleep(300);
}
---------------------------------------------------------------------------------------------------------
4. Now you may use your DWORD Status as an address:
Code:
if(Status == 1)
{
/*
Do whatever you want to do. When (Status == 1), It means you are ingame. You can use this method for ANY FindPatterns to get addresses.
*/
}
Note: The signature scan in
tutorial 1 is the sig for the Gamestatus address. It has been used as
an example. This method may be used for any other signature scans.
Credits to Jeffrey, mmbob and crash.
video was made by Jeffrey but it looks like he closed his account so i
remade the video and sorry for typing so slow but i watched TV while i
was making this video)
[video=youtube;7x5QADP_5w4]https://www.youtube.com/watch?v=7x5QADP_5w4[/video]
---------------------------------------------------------------------------------------------------------
1. Add this above the function you create in step 2:
Code:
bool Compare(const BYTE* pData, const BYTE* bMask, const char* szMask)
{
for(;*szMask;++szMask,++pData,++bMask)
if(*szMask=='x' && *pData!=*bMask) return 0;
return (*szMask) == NULL;
}
DWORD Pattern(DWORD dwAddress,DWORD dwLen,BYTE *bMask,char * szMask)
{
for(DWORD i=0; i
return 0;
}
---------------------------------------------------------------------------------------------------------
2. Make a function that calls your FindPatterns, and a global bool, and a global DWORD:
Code:
DWORD Status;
void GetAddresses (void)
{
Status = Pattern((DWORD)GetModuleHandleA("CShell.dll"), 0x97D000, (PBYTE)"\x71\x37\x50\x94\x71\x37", "xxxxxx");
if(Status)
{
Status -= 0xA;
}
}
---------------------------------------------------------------------------------------------------------
3. In your main hack thread, add this before anything:
Code:
static bool finished = false;
if(!finished)
{
GetAddresses();
finished = true;
Sleep(300);
}
---------------------------------------------------------------------------------------------------------
4. Now you may use your DWORD Status as an address:
Code:
if(Status == 1)
{
/*
Do whatever you want to do. When (Status == 1), It means you are ingame. You can use this method for ANY FindPatterns to get addresses.
*/
}
Note: The signature scan in
tutorial 1 is the sig for the Gamestatus address. It has been used as
an example. This method may be used for any other signature scans.
Credits to Jeffrey, mmbob and crash.
Tutorial 2: How to make signature scans
(firstvideo was made by Jeffrey but it looks like he closed his account so i
remade the video and sorry for typing so slow but i watched TV while i
was making this video)
[video=youtube;7x5QADP_5w4]https://www.youtube.com/watch?v=7x5QADP_5w4[/video]
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