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[Tutorial] How to auto-update addresses even after patches  Uyeols10

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[Tutorial] How to auto-update addresses even after patches

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[Tutorial] How to auto-update addresses even after patches  Empty [Tutorial] How to auto-update addresses even after patches

Mesaj tarafından EMO Salı Mayıs 31, 2011 2:49 am

Tutorial 1: How to use signature scans

--------------------------------
1. Add this above the function you create in step 2:

Quote:

bool Compare(const BYTE* pData, const BYTE* bMask, const char* szMask)
{
for(;*szMask;++szMask,++pData,++bMask)
if(*szMask=='x' && *pData!=*bMask) return 0;
return (*szMask) == NULL;
}

DWORD Pattern(DWORD dwAddress,DWORD dwLen,BYTE *bMask,char * szMask)
{
for(DWORD i=0; i if (Compare((BYTE*)(dwAddress+i),bMask,szMask)) return (DWORD)(dwAddress+i);
return 0;
}


------------------------------

2. Make a function that calls your FindPatterns, and a global bool, and a global DWORD:

Quote:

DWORD Status;


void GetAddresses (void)
{
Status = Pattern((DWORD)GetModuleHandleA("CShell.dll"), 0x97D000, (PBYTE)"x71x37x50x94x71x37", "xxxxxx");
if(Status)
{
Status -= 0xA;
}
}


----------------------------------

3. In your main hack thread, add this before anything:

Quote:

static bool finished = false;
if(!finished)
{
GetAddresses();
finished = true;
Sleep(300);
}


--------------------------------------------

4. Now you may use your DWORD Status as an address:

Quote:

if(Status == 1)
{
/*
Do whatever you want to do. When (Status == 1), It means you are
ingame. You can use this method for ANY FindPatterns to get addresses.
*/
}


Note:
The signature scan in tutorial 1 is the sig for the Gamestatus address.
It has been used as an example. This method may be used for any other
signature scans. Credits to Jeffrey, mmbob and crash.


--------------------------
Tutorial 2: How to make signature scans

(first video was made by Jeffrey but it looks like he closed his account
so i remade the video and sorry for typing so slow but i watched TV
while i was making this video)





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